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Major changes in the War Section
The organization members that lose a war will no longer lose medals.
After revising the War module, we believe that it is necessary to make a series of changes, thus, to start, if up until now at the end of a war, the members of the organization that lost the war lost their top medal, now, they will no longer lose any medal, they will only win the 2 medals according to the damage they inflicted in that war.

In return however, the lack of participation in the war will have consequences. The members of the organizations implicated in a war (both attack and defense) that do not inflict any damage in the war, at the end of the war they will lose their top medal. If the member does not have medals, but has the rank, he will he downgraded from that rank as it was before and after that the top medal will be withdrawn.
Not participating in a war your fellow comrades are in means treason, they not having the support they need.

In order to be considered a participant in a war, the member needs to inflict damage, give at least one hit. The value of the damage inflicted to be considered a participant does not matter. You solely need to give at least one hit in that war.
These rules apply in cases of Alliances too. The alliance members implicated in a war need to participate in that war by giving at least one hit, else they will lose their top medal for not participating.
If the war is won, the members of the alliance/organization that wins the war receive the 2 medals according to the damage they inflict plus the war fund, and the members of the alliance/organization that loses the war receive the 2 medals depending on the damage inflicted.

These modifications will be activated in the following days.
Good luck!
taura, Moderator 11 months ago
6 posts
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Last post:
3 weeks ago

From:
animal

Posted by Comment
Vigilant
(new)
3 months ago
Important information for everyone who has a tank. In Updates section of this forum you can read some rules about tanks. Rules say: \"Starting with today, a new requirement has been added to use heavy machines in wars. When entering a war, you must have full high quality(Q3) attack and defense weapons in order to use the tank.\" Also a bit earlier in Updates section you can find this: \"These tanks can be used exclusively during a war and it is necessary to have the right ammunition in your inventory in order to use them.\" I thought this 2 messages mean that if i have a tank and don\'t have ammo for it or i don\'t have a full q3 set of weapons, then i don\'t use a tank in a war and will not loose it. Today, when i got answer from my ticket, i have learned that only full set of q3 weapons is a reqirement for using tank, but not tank\'s ammo, which i didn\'t have at first shot in one of my wars. Be carefull if you don\'t want to loose your tank same way, because my tank was lost and i didn\'t get it back after my ticket. I think best way not to use tank is still having a not full set of q3 weapons when you make first shot in a war.
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(new)
Thanks for the heads up.
sjorizo
3 months ago
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(new)
+1
olteanraul
3 months ago
animal
(new)
4 weeks ago
so the medal fiedel marshal is worth 15 euros .. in plus or minus .. how nice it would be to wait 150 eur, as it used to be (:
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(new)
2 years ago You sold a Captain medal for 6.0000 Euro ... assets ..medal transaction
animal
3 weeks ago